Thursday, January 10, 2013

Characters v. Outline

One topic that makes its rounds a couple of times a year on workshop forums is the outline.  Some writer's will create an outline for their story, a hiking trail if you will, while other's preach the evil's of such organization.  Reader's would likely be surprised about the arguments that ensue among authors about this singular tool.  I have even listened to lectures where the speaker claims that a novel sans outline is destined for failure.

To both arguments, I say whatever.

After my novels have been written in my head, an outline is created.  By no stretch of the imagination is the outline a concrete entity.  It can't be, at least for my writing style.  It's begins as a basic outline; a beginning, the outhouse orcs, and an end.  As developement progresses, the outline maps out each chapter in a general sense.  But, like any map, there are places along the road that just aren't shown and you discover them along the way.  And don't forget the occasional flat tire and blown fuel pump that can cause a delay in your journey.

Then there are those lousy, good-for-nothing, disobeying, free-will, hateful, outline trashing characters.

With my writing style, no outline is impervious to character intervention.  Aeldon, a character from the Drums of Rallinwar series, begins as a not-so-bad prince.  His qualities bring you to hate him and love him.  You want this guy to grow out of his hatred and become the good man that he is quite capable of becoming.  The outline for the follow-up to Blood of Two has Aeldon growing closer to the man we all want him to be.  The dirtbag just doesn't want to do it.

As much as I prod and pull him toward his good side, he resists.  He'll launch an inkpot across the room, punch someone in the face, and preach the virtues of keeping the elves and dwarves in their place.  There are times when I look up from the keyboard, I expect to see an inkstain on the wall, or on my outlline.

With almost every scene a character will bring cause to alter the outline.  An encounter in a city is scrubbed because somebody decides it's too dangerous to venture into it.  Another chapter has to be added because a character decides that someone needs to be thrown into the dungeon.

My outlines are organic.  They change as the manuscript is written and all of the changes are due to character's decisions.  In the war between characters and outlines, it is a stalemate.  Neither wins, they both adjust.

Shameless plug:  Blood of Two: Book One in the Drums of Rallinwar series by C. Hollis Gunter is available at most e-book outlets such as: Amazon, Barnes and Noble, iBooks, smashwords, Sony ebook store, Kobo books, and Diesel ebooks.  You can find the book by searching on their sites for Blood of Two, or C. Hollis Gunter.  Buy it, read it, rate it, review it.

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